Reconstruction report · Civilization V · CivilizationV_DX11.exe · MSVC 2008 SP1 · LTCG
Charting the engine,
one function at a time.
Every function counted here was rewritten in C++, compiled with the original 2008 compiler and whole-program optimisation, and accepted only when it came out byte-identical to the shipped game. Bring your own copy; nothing on this site contains game files.
Bytes matched
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Functions matched
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Still to chart
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Matched today
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Tokens processed
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Board
Leaderboard
| # | Contributor | Functions | Bytes | Submissions | Since |
|---|
Trend
Day by day
Bytes matched, cumulative
Functions matched, cumulative
New bytes per day, by model
Squad
Who wrote it
Bytes matched by model or tool (KB)
All matches
| Model or tool | Functions | KB | Share |
|---|
Last 24 hours
| Model or tool | Functions | KB |
|---|
Hit rate by model
| Model or tool | Reports | Matches | Rate |
|---|
Verification runs
| Date | Functions kept | KB | Rejected |
|---|
Map
What is left
MatchedTried, still openNever tried
Cost
What it cost
Tokens by source (millions)
InputOutputCached
Token ledger
| Source | Input | Output | Cached share |
|---|
Spend
| Date | Source | USD |
|---|
Log